i guess the DLLs wont get their values from the calls. it always says that i have 0kb free space but it needs a few megs. at least it works for my case.Īnother thing is: i cant install netscape 6 on NT 3.51. It wont go beyond that, since Flash 9 needs lots of crypt32 DLLs as i tried to start the exefile that came with it. but i guess the border you can't cross with NT 3.51 is still on Macromedia Flash 8. So basically, if you want to go back to the past (to play some flashy games that sucks a**) windows nt 3.51 is sure an interesting approach. i appreciate their work and their well-made tutorial. In this board someone took firefox and created an build that works on NT 3.51 and 95. Gnash still stresses around, but Firefox 2.0.22 a special adapted Edition for W95 and NT3.51 *works*! i found an flash NSPSWF32.DLL which does the Job! Network works good (if you have the right network card - that is or you virtualize), and even a few flash files are playin! *Windows NT 3.51 - this is more what we're talking about. *Windows NT 3.1 - Macromedia doesnt work at all, gnash won't work crashes on some kernel-DLLs and mutters bout not having openGL *Windows for Workgroups 3.11 - Macromedia (not Adobe □) Flash Player till version 3 - not really much of an flash support - gnash just doesnt want to do anything and is still invalid format *Windows 3.1 - on an universal USB Stick without network stack (even with MS-DOS LAN Manager 3.x) - no way, you wont even get 127.0.0.1 to run - local file opening with IE5 or Netscape Navigator is possible, but nobody in their right mind would - flash support till Version 3 - not working practically, gnash wont work You know what, i got related ideas like you said. Strictly speaking, there are three different types of Win32 APIs on PC.
Programs that include relocation tables, use no new GDI brushes, no threading and are not larger than 16MiB. That's why Win32s was updated constantly,Įven to the point that it got a few new APIs of the Win95 betas and could run applications that original NT 3.1 didn't support (but NT 3.5x).Īnyway, Win32s requires well written Win32 programs.
1+Win32s were available to developers before Windows NT 3.1 itself. Win32s is very compatible to Win32 programs from the days of early Windows NT. They might be able to run much newer EXE files.
if someone have interest, i can even open an thread how to make an bootable windows 3.1 usb stick if you think that it would be a good idea □Įdit: oh and sorry, i just saw that this was the wrong forum ^^ if some mod sees it, please move it to the right one □ thanks Reply 1 of 7, by Jo22 but other than only having vga only, the thing works just fine. my plan is to make it bootable as universal as possible so i dont want to stick with special drivers. Is there any way to provide the ocx-file for adobe flash 9 to win 3.11, is there anyone with knowledge about the compatibilities out there? i also tried opera 3 and netscape navigator 4.07, but netscape even crashes at boot.Īs for another story, my whole thing boots up from an single usb stick, formatted fat16 with 2GB, win98 dos 7.1 for better memory compatibility. i tried to start the swf-file in an htm file on the internet explorer 5.0 but the game seems to require adobe flash 9. so my next idea was to install adobe flash player (oh excuse me, macromedia flash player) 3. I got the Internet Explorer 5 ready, as well as an local http server and even a tcp/ip stack that only runs on a non-existent network card (i just wanted to play local games). Well guys, i entered the strange world of the good well old OS Windows for Workgroups 3.11.